Eye protection (goggles, mask,...) must be worn at all time, even in MASH. You can only remove your eye protection in the safezone!
If we will see you in the playing area without your eye protection, you will be escorted to the safezone, and you will not be allowed to rejoin the game! There will be no warnings or exceptions!
Rjavi Ris 6 FPS rules:
Due to more and more AEG replicas having 400fps stock (and most countries using 400fps limit for full auto AEG), we decided to raise the FPS limitations for all replicas, except for those which fire 9mm and 5,7mm in real steel versions (MP5, P90,...). SMG replicas must follow the 300fps limit!
FPS limit table:
Only Lowcaps/Midcaps are allowed, except for the MG's.
Note that all fps are MAX allowed, no % up. All rilfes will be labeled by our colour code.
Squad machine gunner, designated marksman and sniper must have their sidearm or backup replica for shooting at targets inside their main replicas safety distance limitations.
FPS muzzle velocity is mesured with 0,20 BB. Bare in mind that all replicas will have to go through FPS test before the event (Guarder 2000 chrono and similar).
In Operation: Rjavi Ris 7 respawn will be done by medics or in M.A.S.H.
Geting hit:
Raise your hand and loudly say HIT, ZADET, and place ORANGE cloth on your head.
You can also use orange vest from your car or orange hat (worked on Berget, should work here).
If you do not mark yourself with ORANGE cloth, you might get hit some more so follow this rule to the letter.
Silent kill:
If you are close to enemy player you can call "silent kill" on him/them. Do consider, that there are people who use different playstyle regarding silent kill, so use it only when there is danger of hurting the person (close distance).
Section can decide to move to MASH at any time, even if medic has some medic stripes left (tactical decision to restock with med. stripes, picking up dead players who bledout or were silent killed). When in MASH section recharges and resupplies, killed and wounded players give medic stripes back to their medic, and medics can redestribute med. stripes between themselves if needed. You can respawn at MASH every 30 minutes (check in HQ for update,..MASH respawn may change durring game).
When heading back to MASH, all section members (or random individuals) must keep together and place ORANGE cloth/vest/hat,... on their head.
At MASH all section members return white medic stripes to their medic.
Platoon or section leader reports to HQ for debrief
In case medic does not recieve all the medic stripes (players lost them onfield or medic healed players from other sections) the section must continue playing with the number of medic stripes they have. Replacement medic stripes will not be available by the organiser so we urge
you to bring enough of your own medic stripes to resupply.
Hit at any part of the body or gear counts and player must call his hit.
Pyros are not allowed at this event! The only thing allowed are the firecrackers that will be given to a mortar section and pyros used by organisers for special effects.
NO BLIND FIRING!
Identification (IFF Identify Friend or Foe) will be done by placing colour duck tapes around player arms at the briefing.
Communication / navigation
You may use PMR radio communication between squads and squad members. ![]()
Other communication devices such as UKW radio are not allowed.
Each side will have 2-3 dedicated PMR frequencies.
Listening to the other team frequency is also forbidden.
Using GPS is allowed.
Copyright 2010 Airsoft Klub Salamander